๐ The Scoop
A talking watch. An overcoat for two. A pair of pants for poodles. In his companion to Weird & Wacky Inventions, Jim Murphy shows kids some additional baffling and utterly silly inventions in the form of a guessing game that is both challenging and fun. What is a finger-supporting device used for? Can you really buy that talking watch? What on earth is a beard grinder?
Whether itโs a device for shaping the upper lip or a life preserver for horses, this parade of unusual inventions is a real treat for trivia lovers and any curious kid with an interest in science and inventions. Ages: 9โ12.
Genre: Juvenile Nonfiction / Technology / Inventions (fancy, right?)
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