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Analyzing Words, Design, and Play
In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games sh...
Why Gaming Culture Is the Worst
An avid gamer and sharp media critic explains meritocracy’s negative contribution to video game culture—and what can be done about it Video games ...
What's Legitimate and What's Not in Contemporary Videogames
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the wors...
Why Theorycrafting Breaks Games and How to Fix It
An unexpected take on how games work, what the stakes are for them, and how game designers can avoid the traps of optimization. The process of optimiz...
Mobile Video Games, Bias, and Norms
An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games. Free-to-play and mobile v...