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Learning Game AI Programming with Lua

by David Young

๐Ÿ“– The Scoop

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.

Genre: Computers / Programming / Games (fancy, right?)

๐Ÿค–Next read AI recommendation

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